Skip to main content

The World

The world is a finite planet — a sphere tiled with hexagons, like the panels of a football. Each hexagon is a cell: one plot of land, owned as a Land NFT. Twelve pentagonal tiles sit at the sphere's vertices — these are not land and can't be owned, and the cells ringing them have five neighbors instead of six. There is no edge and no center — travel far enough in any direction and you come back around.

Land and cells

Every Land NFT maps to exactly one cell on the sphere — no gaps, no overlap, and the mapping never changes. A cell's ID is just its identity; the sphere has no center and no frontier, so no cell's position is inherently more valuable than another's. Your client places each cell on the globe from its ID — you never handle raw coordinates.

Distance and reach

The distance between two cells is the number of steps from one to the next along shared edges. It governs how far resources can travel in a single hop:

  • An ordinary cell relays to an adjacent cell.
  • A cell carrying a Hub relays farther, acting as a long-range relay.

These reaches shape every transport route. See Transport for the routing rules and the Economy & Config Reference for the exact values.

Cells hold deposits and at most one building

When you reveal a cell, deterministic resource deposits materialize beneath it. Deposits are fixed at reveal and never move — only balances travel. Each cell holds at most one building: either an extractor or a hub.